Wednesday, September 30, 2009

Early Thoughts on Starting ORKS and other armies

If you've been keeping up I currently have
- 10,000+ points of Marines
- 1,500 Points of Guard
I can also field an armie of Blood Angels with 10 Death Company w/ jump packs led by Lemartes.

I'm currently looking to buy some Space Wolves and Orks from my soon to be brother in law next week.

From here I will also most likely expand my marines into Chaos, Dark Angels, Deamon Hunters, Witch Hunters and Black Templars once I can gain a few of their unique units. Leading to having 10 fieldable armies. That should break the monotony.

I have not yet had a chance to look through the spaces wolves Dex but hope to pick is up ASAP.

For Orks I am currently planning out a clan I'll call the Blazing Skulls, also as a nod to my love of comic books.

I like the Blood Axe themes but also like the idea of a clan of sneaky pyromaniac Orks running around.

Boss Snikrot will make an appearance, as will Old Zogwort (Lysander --> Sqig,) 1 War boss on a bike, 5 nob bikers, Maybe some burner boyz. I figure the flamers would compensate for the BS 2


Space Wolves I need the dex and to look though said almost relations old toys. Should be fun, Can't wait to start kit bashing!!!!!!!!

Apart from all this Tau and the Warhammer: Empire armies catch my eye from time to time. oh well I can dream.

Let me know what you think of Blazing Skulls

Monday, September 28, 2009

MOAB List Thoughts, Moving to Costal Assault

So far I'm a little disappointed in my army. Though against the army and the player I faced last week I think i did OK.

I've been kicking around a few ideas. The 2 units I missed were my Stern Guard that I took to lords of Tera (Power fist, 2 x Combi Melta's, Melta gun, Heavy Flamer, Drop Pod) and my Captain with a Relic Blade and Storm shield.

So far I have not been thrilled with my scouts, Thunder Fire or Dreadnought with assault cannon and heavy flamer. Its hard sometimes when a unit performs unusually well or unusually badly over a game or games to judge its true effectiveness.

The dread doesn't have the range I need and I would have probably been better off taking one with a pair of twin linked auto cannons. The scouts are a liability in kill point missions and don't have the accuracy to compensate for their small numbers. The thunder fire is hit and miss. A good Marine or Eldar player can avoid it, It should do great things against guard and Orks, it just seems situational and lacking a little in flexibility.

At the Moment, Base on one game, but most likely to change I'll be running
1500 Points
Captain - Relic Blade, Storm Shield
Librarian - Gate Of Infinity, Avenger, Epistolary

Tactical Squad - Power Fist, Melta, Multi Melta
Tactical Squad - Plasma Gun, Heavy Bolter
Rhino
Tactical Squad - Power Fist, Flamer, Missile Launcher

Dreadnought - Twin Linked Las Cannon
Stern Guard - Power Fist, Heavy Flamer, 2 x Combi Melta, Melta Gun
Drop Pod - Locator Beacon

Vindicator

The idea is to drop the Stern Guard with the Captain, Gate a Tactical Squad to the drop pod with the librarian. Foot slog the other 2 Tac Squad, Las cannon dred for supporting fire.

Friday, September 25, 2009

League Results

Well my fears were realized. at the start of the league the TO decreed
"He who is winning the comp, plays the TO, unless they already have"

This week it was me. I would be playing Damien Carter. Ranked 5th in Australia and New Zealand out of 1200 players for battle points. A player of Nids, Eldar, Choas and able to play and win with just about any army.

Knowing I have a Nid battle first up at MOAB I requested Nids.

We rolled off. Spear head, Kill Points. Oh dear. This was probably the worst outcome for me.

His list
2 Hive Tyrants w/ 2 guards each.
2 Carnifex's
3 Zoanthropes
2 large squads of gaunts
1 squad of gene steelers

I have little close combat apart from my dreads, Oh dear.

My plan was simple, Focus fire on the Tyrants, get rid of synaps, tank shock, shoot, go for moral fails.

My oponnent went first, Nid Rush. I formed up in the back corner hoping to unload enough fire power to slow them down. That was not the case.

Although I did take down both tyrants, it was to little to late.

The rest of the gave revolved around a growing number of combats with marines over run by turn 3.

Result.
Loss: 3 kill points to 10
Composition: 7/10
Battle: 0

I was starting to miss my stern guard and Captain w. relic blade and storm shield. I might need to include them in the coastal assault army. Depending on how next weekend goes.

Next week - MOAB list vs Drop Pod, Legion of the Damned Marines
Week After - Guard on Guard Action.

Thursday, September 24, 2009

League List 1250 - Moab Test

Another week, another league game. At MOAB a friend of mine for the Orange War Gaming club Grudged me for MOAB. This means I will be facing Nid Zilla in the first round.

At first I wanted to change my list to give my self a better chance knowing the player and the list would be hard to beat. Ideally I would play something like

Captain - Relic Blade, Storm Shiled
Scouts - 10 man, 9 snipers, heavy bolter
Scouts - 10 man, 9 snipers, heavy bolter
Dreadnought - 2x twin linked Auto Cannons
Sterngaurd - 10 man, Heavy flamer
Thunder Fire Cannon
Predator - Auto Cannon, Heavy Bolters

But the list I have prepared is

HQ
Librarian - Bolt Pistol, Force Weapon, Gate of Infinity, Avenger - This is still the biggest bang for buck. The power to incinerate an entire squad and then get the hell out of there. It can force you oponent to divert from the main attack to deal with a small potent force.

Troops
Tactical Squad - Sgt w/ Combi Plasma, Plasma Gun, Multi Melta, Drop Pod - This is my distraction, Combo'd with the librarian they should reap some chaos in the enemy lines, The plasma can take out a tank or damage a key squad, If it gets a second turn the multi melta in their ranks should do well

Tactical Squad - Flamer, Multi Melta, Rhino - This is an objective grabber, pure and simple.

Tactical Squad - Flamer, Missile Launcher - Can't argue with a classic. Its a flexible unit mainly for defence.

Scouts - 5 x snipers - This unit has always been hit and miss but overall they make their points back. Either infiltrate and pepper the enemy or out flank and go for a late objective grab or Krak grenade attack on some armor.

ELITES

Dreadnought - Assault Cannon, Heavy Flamer - I call this the Ork Slayer. Time to earn its name, This is the first dread I ever built. Is a plasma cannon better than an assault cannon? Definitely. However I'm hoping it helps against the nids.

Dreadnought - Twin Linked Las Cannon - I took the missiles off to save points. Hope it still works.

Heavy Support

Thunder Fire Cannon - I love this model. I ran it a while back when I first got it and wasn't impressed. I brought it back out for a friendly between leagues and was blown away. The first turn it took out 7 marines. It ripped the enemy infantry to shreds. Turn 3 it landed 15 str 6 hits on a legion of the damned squad killing 4. It will be interesting to see how it does in a tournment.

Vindicator - The best value for money in the codex. It takes out tanks, Bikers and anything else.

Battle report Tommorow



Tuesday, September 22, 2009

Project Update

1. My MOAB Army is painted, posted and waiting a test game on Thursday night.

2. Costal Assault Army
Option 1 - MOAB + Captain w/relic blade and storm shield and a Dread.
Option 2 - Librarian, Captain as above, 60 Tac Marines, 2 Drop pods, 2 Rhinos.
The second is more fun, a little crazy but more fun.

3. 634th Cadians - Base coat done.
- Comand Squad
- Commisar lord - kit bashed
- 6 Veteran Squads induding kit bashed gunnery sgt harker
- 2 sentinels
- Chimera
- Demolisher

4. Blood Angels - When painting my assault marines I decided to get out some models I had set aside for Vanguard and paint them up as death company. Then I had a terminator chaplain, Great fig that I never got around to painting, the rest just fell into place. List and pics next month

5. 2. BIV Army - Due Easter 2010

Captain - Assembled, Undercoats done, starting on details. Blood Red, Gold Helmet, Black Back pack gold highlights

60 Tactical Marines - 30 done, 30 kind of done, need some patching and detail, maybe better basing

20 Assault Marines - Under Coated, Blood Red body, Black Jump Pack, Lyander Darksun helmets

20 Devestators - Most done, need some repairs and a few helmets to paint. Regal Blue helmets


Monday, September 21, 2009

MOAB Army With Pics




Here is the army

HQ
Librarian - Bolt Pistol, Force Weapon, Avenger, Gate of Infinity

Troops
Tactical Squad - Combi-Plasma, Plasma Gun, Multi Melta, Drop Pod
Tactical Squad - Flamer, Multi Melta, Rhino
Tactical Squad - Flamer, Missile Launcher
Scouts - 5 man- all w/ Sniper Rifles
Elites
Dreadnought - Assault Cannon, Heavy Flamer
Dreadnought - Twin Linked Las Cannon
Heavy Support
Vindicator
Thunder Fire Cannon
If all goes well I'm hoping to just add Captain w/Relic Blade and Storm Shield and a Dreadnought w/ Multi Melta to take this up to 1500 points.

I will probably do a few posts on some of the individual units in the near future.


Saturday, September 19, 2009

The League, New plan

I've been looking into the league, scrapped my origonal plan of building a list and continuing to grow it. Here is the new plan

Week 4 - 1250 Points - Exorcists - MOAB Trial
Week 5 - 1250 Points - - Exorcists - MOAB Trial
Week 6 - 1500 Points - Imperial Guard
Week 7 - 1500 Points - Exorcists - Costal Assualt Trial
Week 8 - 1750 Points - Blood Angels
Week 9 - 2000 Points - BIV Trial
Week 10 - 2000 Points - BIV Trial