Friday, April 30, 2010

League Round 4

So I got two games in this week. both against guard, rolled DOW, 3 objectives both times.

I went with
Rune Priest - Chooser of the Slain, Hurricane, Lightning
4 x Wolf Guard w/Power Fist and Bolt Gun
1 x 9 Grey Hunters, Melta Gun, Rhino
4 x 5 Grey Hunters, Melta Gun, Razor Back w/twin linked Lascannon
2 x Predator w/Auto Cannon, Heavy bolter, Storm Bolter

First Game I lost, But it was nullified due to my opponent misreading a rule.

Won my second game 2 objectives to 1.

What I learnt
Las Cannon Razor backs rock. Melta guns were a little unnecessary. This list struggles with High toughness, multiple would MC's and Heavy infantry.

So 250 Points to take this to 1500.

Working through this list
Preist was fine
The wolf guard did thier jobs
Melta guns on the grey hunters didn't do much because they tended to stay in thier transports. But I should keep them as tank shock protection
Preds worked well.
Razor backs were amazing
I could drop the upgrades on the preds, I end up with 218 Potential points to do something with.

Have to think about this.

Tuesday, April 27, 2010

PROJECT UPDATE W/PICTURES all WIP

Space Wolf Army for Let Gosford Burn
The Infantry
The Armor
Completed Rune Priest
Completed Wolf Guard

Completed Wolf Guard

Predator Up Close WIP




Orky Beginnings
Chaotic Beginnings
Daemon Prince WiP




Friday, April 23, 2010

Project Update - Space Wolves

May 30. That is my first Deadline. I need a 1500 Point force for Let Gosford Burn.
I have 2 days tops this long weekend, a few hours during the week and maybe 3 more weekends tops.

List with Progress
Rune Priest - Table ready. Could use one or two touch ups, maybe more base detail

4 Wolf Guard - 1 Assembled but needs touch ups, 2 need weapon changes and arms re-painted, 1 still on sprue.

34 Grey Hunters - 30 assembled in various states, approx 15 table ready but could use more work

5 Razor Backs - Assembled and Under coated

Rhino - Table ready, needs more work

Predators - partially assembled.

Lots to do. Pics this weekend.


Thursday, April 22, 2010

Learning to Love the Gun Line

As most marine players know the strength of a Space Marine army lies in its marines. there are a couple of reasons for this
1. BS 4
2. 3+ Save
3. Ld 9
4. Str4, Ap5, Rapid Fire, bolt guns.

This means that marines can dish out highly accurate fire while surviving enemy fire. This has lead me to embrace attrition warfare.

Attrition Warfare is all about Inflicting more damage on your opponent than you receive. The aim is to cripple the enemy force in first 3 turns of the game so that when you advance on turns 4 and 5 the enemy will be overwhelmed.

In order to achieve this there are 3 things to consider
1. Volume of fire - this is about forcing saves. get enough shots in there air and eventually anything dies.

Units - Razor Backs, Predators, Marines, Grey Hunters

2. Range - making sure you can hit the other guy turn 1. If you can rapid fire something, it can assault you next turn. Keep them at a distance, troops in combat can't shoot and everything falls to pieces.

Units - Thunder Fire Cannon, Whirlwind and Stern Guard. Predators and razor backs are also a good source of cheap auto cannons and Las Cannons

Note on Scout Snipers: Yes they have range. however a little math hammer. 10 Shots, 5 Hits, 2.5 Wounds, 1 cover save passed. The lack the power and accuracy to be good in this role.

3. Power - You want to stop transports ASAP. Keep the enemy infantry from assaulting you. You MUST be able to pop Rhinos, Wave Serpents, Battle Wagons and Land Raiders. No easy task Las Cannons fill a niche here able to pop a land raider from the other side of the table.

Units - Razor Backs, Devestators, Stern Guard, Long Fangs, Predators

Now quick comparison between C:SM and C:SW

HQ - SW have rune priest with Living Lightning, SM have a Chapter Master with a 1 shot obital bombardment

Elites - SM have Stern Guard who have Kraken Rounds that fire 30 inches and have access to cheap heavy weapons. SW can pull wolf guard shenanigans and get 2 cyclone missile launchers for 270 points then assign 6 of the power armored members of the squad to Grey Hunter units.

Troops - SM have heavy weapons and combat squads, Grey hunters are cheaper

Fast attack - Too Similar

Heavy Support - Long fangs can engage multiple tagets and pack more weapons, Devestators have bullet catchers which makes them more survivable. SM also has access to the Thunder Fire which is great except in DoW missions.

Taking this in to account I've made some changes to my LGB list

Space Wolves 1500 Points
Rune Priest
5 x Wolf Guard - all with Power Fist, Bolt Gun
5 Grey Hunters - Melta gun
Razor Back - Twin Linked Las Cannon
5 Grey Hunters - Melta gun
Razor Back - Twin Linked Las Cannon
5 Grey Hunters - Melta gun
Razor Back - Twin Linked Las Cannon
5 Grey Hunters - Melta gun
Razor Back - Twin Linked Las Cannon
5 Grey Hunters - Melta gun
Razor Back - Twin Linked Heavy Bolter, Storm Bolter
9 Grey Hunters - Melta gun
Rhino
Predator - Auto Cannon, Heavy Bolters, Storm Bolter
Predator - Auto Cannon, Heavy Bolters, Storm Bolter
Predator - Auto Cannon, Heavy Bolters, Storm Bolter



Wednesday, April 21, 2010

Why Play [INSERT MARINE ARMY HERE]

This is something that has been on my mind for a while, I've been playing for a little over 18 months, I finished my first marine army and then on sold it to finance other projects. By why choose one type of marines over others? Heres a little insite to my thoughts

Vanilla Marines
This is the dex I learnt on, but with BA and SW releases why go back to it? Here are a few good reasons
1. Scouts in Landspeeders
2. Thunder Fire Cannon - I love it.
3. Bikers as troops
4. A but tonne of characters

List of the moment
Pedro Kantor

5 x Scouts w/ Power Fist
5 x Scouts w/ Power Fist
5 x Scouts w/ Power Fist

Land Speeder Storm
Land Speeder Storm
Land Speeder Storm

10 x Stern Guard w/Power Fist, 2 x Las Cannons
Razor Back w/Twin Linked Las Cannon

10 x Stern Guard w/Power Fist, 2 x Las Cannons
Razor Back w/Twin Linked Las Cannon

10 x Stern Guard w/Power Fist, 2 x Plasma Cannons
Razor Back w/Twin Linked Heavy Bolter

Thunder Fire Cannon
Thunder Fire Cannon
Predator w/Auto Cannon and Storm Bolter
2000 Points

Dark Angels
I'm going to let you guys fill this one in, It's something have no experience in

Black Templars
5 man terminator squads with 2 assault cannons each and tank hunters, 20 man troop units with prefered enemy. ouch.

Blood Angles
where to begin. Flying Dreadnoughts, Fleeting Dreadnoughts, armies with 9 dreadnoughts, 6 predators in a single army, Fast transport, Assault marines as troops (Although I'm not a fan), Sanguinary priests, death company. This is an awesome dex with many over the top options. Fights in 40K are short, there also seems to be a trend towards making them more brutal. I'm not sure if this is a good thing or not.

Crazy over the top armies. I may do a BA army one day. maybe Pre-Heresy Dusk Raiders.

Chaos
Khorne - Great assault troops, Kharne, it was my first pick for a chaos army, Currently have started paint on a daemon prince and assembled 16 berzerkers and started salvage on a Vindicator, rhino and predator.

Nurgle - Plague Marine and plasma gun spam, T6 Bikers, I like the army but think if your going nurgle the daemon army is better.

Tzeench - Awesome but expensive. Also the cover rules in 5th kind of takes the sting of the thousand son bolt guns.

Slaanesh - Lash prince ftw.

SPACE WOLVES
My current project. Tactical marines are one of my favorite units. Grey hunters are cheaper get an aditional attack and can get a special weapon in 5 man squads. Pure awesome.

I know a lot of players love different units from this dex but for me its Grey Hunters, supported by Razor Backs, Predators, a Whirl Wind, Wolf Guard, a Rune priest and maybe a dread or two.

Why take Space wolves over the others above?
- Grey hunters
- Wolf Guard including Battle leaders are cheaper and just as effective
- Most armor is the same or in the case of the dreadnought assault cannon , cheaper.

OTHER NOTES
In general I am not a fan of special characters. Yet I could rattle off a ton of them. In Chaos I am making an exception and taking Kharne the Betrayer because of the general themes I'm running.

Chaos is something I am only just starting to get into. So once again back to being a noob

Tuesday, April 20, 2010

LGB List - Getting 0 for Comp might as well go all out

So here it is. Just about the hardest list I can come up with for Let Gosford Burn in May

HQ
Wolf Guard Battle Leader - Power Fist, Storm Bolter - 93 Points
- Attach to one razor squad
ELITES
5 X Wolf Guard - all with Power Fist and Storm Bolter - 205 Points
- attach to other razor squads
Razor Back - Twin Linked Heavy Bolter, Storm Bolter - 50 Points
- Runs empty
TROOPS
5 x Grey Hunters - Melta Gun - 80 Points
Razor Back - Twin Linked Las Cannon - 75 Points

5 x Grey Hunters - Melta Gun - 80 Points
Razor Back - Twin Linked Las Cannon - 75 Points

5 x Grey Hunters - Melta Gun - 80 Points
Razor Back - Twin Linked Las Cannon - 75 Points

5 x Grey Hunters - Melta Gun - 80 Points
Razor Back - Twin Linked Las Cannon - 75 Points

5 x Grey Hunters - Flamer - 75 Points
Razor Back - Twin Linked Heavy Bolter, Storm Bolter - 50 Points

5 x Grey Hunters - Flamer - 75 Points
Razor Back - Twin Linked Heavy Bolter, Storm Bolter - 50 Points

HEAVY SUPPORT
Predator - Auto Cannon, Heavy Bolters, Storm Bolter - 95 Points

Predator - Auto Cannon, Heavy Bolters, Storm Bolter - 95 Points

Whirl Wind - 85 Points

Let me know what you think

Monday, April 19, 2010

Space Wolves for Appoc - June

Quick list for an Appoc Event in June

HQ
Wolf Lord Egil Iron Wolf - Terminator Armour, Thunder Hammer, Storm Shield, Saga of the Bear, Wolf Tooth Necklace

Rune Priest - Runic Armor, Living Lightning, Murderous hurricane
Rune Priest - Terminator Armor, Living Lightning, Tempest Wrath

ELITES
10 Wolf Guard
- 4 x Power Fist, Storm Bolter
- 1 x Terminator Armor, Cyclone Missile Launcher, storm Bolter, Chain Fist
- 1 x Terminator Armor, Assault Cannon, Chain Fist
- 1 x Storm Bolter, Wolf Claw
- 1 x Storm Bolter, Chain Fist
- 1 x Storm Bolter, Power Fist
- 1 x Storm Bolter, Frost Blade

5 Wolf Guard
- 1 x Bike, Power Fist, Storm Bolter
- 1 x Terminator Armor, Thunder Hammer, Storm Shield
- 1 x Terminator Armor, 2 Wolf Claws
- 1 x Terminator Armor, Combi Plasma, Chain Fist
- 1 x Terminator Armor, Heavy Flamer, Power Fist

Dreadnought - Assault Cannon, Heavy Flamer
Dreadnought - Multi Melta Heavy Flamer
Dreadnought - Twin Linked Auto Cannon, Heavy Flamer

TROOPS
8 Grey Hunters - Flamer
Rhino

6 Grey Hunters - Melta Gun
Razor Back - Twin Linked Lascannon

6 Grey Hunters - Melta Gun
Razor Back - Twin Linked Lascannon

6 Grey Hunters - Melta Gun
Razor Back - Twin Linked Lascannon

Fast Attack
Land Speeder - Typhoon Missile Launcher

6 Swift Claw Bikers - Power Fist, Flamer

Heavy Support
Predator - Auto Cannon, Heavy Bolters, Storm Bolter

Predator - Auto Cannon, Heavy Bolters, Storm Bolter

Whirl Wind

Land Raider
____________________

The plan is simple
- The 4 power armor wolf guard from the first squad join the grey hunters
- The other 6 Terminators from that squad are foot slogging fire support
- The Bike Wolf Guard leads the swift claws
- The other 4 go in the raider with the wolf Lord
- Termie priest with the foot sloggers
- Other priest in the rhino

Will deploy with Raider, 3 Razors, Rhino, 3 Dreads, 2 Preds, WW, 7 Bikers and 7 terminators on the board, rest in transport. 25 Models on board total at start of game. Attirition warfare or possibly a strong side depending on the mission.