Thursday, April 3, 2014

BAV Army Pre Test Army List

BAV is a tournament coming up in the Hunter Valley in NSW on the first weekend in May.
For this they trailing a comp system which has been developed by a bunch of highly competitive players in Victoria, the system is points based, everyone starts with 20 points to spend on the composition of their army.

So if you take bikes, flyers, MC's or anything good expect to pay some comp points, sounds reasonable.

How this affects my army
Primary: Space Wolves
Space wolves take a comp hit for Run Priests, Wolf Guard, Wolf Cav, Characters on bikes and Woves, long fangs, more than 3 transports, drop pods, wolf standards or having more than 55 models. This is a 2000 point tournament so that does make tit hard to keep under the point limit.

HQ
Without my 2 go to HQ's of Rune priest or wolf lord on a thunder wolf I was a little stuck.
Characters generally also took a hit or were just plain not worth it. Bjorn the fell handed was one idea. Bjorn and his 3 merry dreadnoughts where an Idea I played with, but that would have meant buying 4 dreadnought. Not something that I can justify for 1 tournament

So something fast and assaulty.

Wolf Lord
- Jump Pack for Mobility
- Runic Armor, Storm Shield and Saga of the Bear so he survives the first shot.
- Thunder hammer because I ran out of power fists on the right side

Elites
No wolf guard, they cost a point, wolf scouts are pretty rubbish in 6th, I considered dreadnoughts and lone wolves but in the end spent my points else where.


Troops
Grey hunters are the only real choice for a low model army, 3 squads + Transports
I have a great deal of success with las cannon razor back recently at gosford shield so 3 of those
2 with melta, 1 with flamer


5 x Grey Hunters, Melta Gun, Razor Back with Twin Linked Lascannon
5 x Grey Hunters, Melta Gun, Razor Back with Twin Linked Lascannon
5 x Grey Hunters, Flamer, Razor Back with Twin Linked Lascannon

Fast Attack
First up I needed something for my wolf lord to run around with.
10 Sky Claws with a Power Fist.

Then I needed some more ranged fire power.

2 x Land Speeder - Heavy Flamers, Typhoon Missiles. I could have gone heavy bolter but I find the flamer more usefull, the ability to pop forward 12 inches and flame some infanty has proven more usefull that a couple of pot shots with a heavy bolter

Heavy Support
No Long Fangs. to much of a comp hit. The second best heavy support is of course the Vindicator.
This is now better in 6th ed with the whole template being full strength against vehicles. And Wolves still have them for cheap.

2 x Vindicator - Siege Shield

The next option is a little controversial. A Whirl Wind. Against space marines they do little to nothing. However against guard, Tau Infantry, Eldar Infantry this is a great little option. Hitting a unit that is out of site behind cover and ignoring cover, ignoring armor and woulding on a 2 is extremely usefull.

1 x Whirl Wind

At this point I needed some AA. Fortifications are out, same with flyers. That Leaves the Hunter, the Stalker or the Hydra.

I toyed with gaurd but they didn't fit so marines it is.

HQ
Wolf lord is so nice, might as well do it again.

Chapter Master - Jump Pack, Artificer Armor, Shield Eternal, Thunder Hammer.

Troops
This came about later, you'll see why. 5 Scouts - Sniper Rifles Cammo Cloaks

Fast Attack
10 Assault Marines, Power Fist

Heavy Support
Stalker - I'm trying this out for the first time. I find against Armor 12 quad gun style weapons are a little in effective. so go for the one with armor bane.

Chapter Tactics 
This was a conundrum. I looked high and low. I went through the forge world chapter tactics, considered Fire Hawks, considered raven gaurd, white scars and even red hunters.

At the moment its Iron Hands for 6+FNP and It Will not die for my HQ and AA.

Trying this out tonight, Battle report to follow.






Wednesday, April 2, 2014

Camp Con - The Army

Later this month I'm running a small event for a dozen friends, its 2500 Points, 8 games, 3 days, very laid back. Heavy on the beers and light on competitiveness. 1 Super Heavy, 2 org charts pretty much anything goes


My Army

Khan  - Moondraken

5 Terminators - Cyclone Missile Launcher

2 x 4 Bikes+Attack Bike - 2 Plasma Guns, 1 Multi Melta
1 x 4 Bikes+Attack Bike - 2 Melta Guns, 1 Multi Melta

2 x Storm Talons - Typhoon Missiles

2 x Mortis Contemptor Pattern Dreadnoughts with Kheres Pattern Assault Cannons and Cyclone Missile Launchers

Predator - Auto Cannon, Lascannon Sponsons

Warhound Titan - Double Barrelled Turbo Laser Destructor, Plasma Blast Cannon

27 Models.

This is designed for quick games. This will either win quickly or completely fall apart.

Khan and the bikes to quickly take out targets

The pred for ranged support against tanks and MC's

Termies to provide some range and protect the dreads and Warhound

Warhound because it was an excuse to finally get one.

Should be fun.

Tuesday, April 1, 2014

My Projects - The Whys

At the moment I'm building Iron Hands, White Scars, Salamanders, Crimson Fists, Ultra Marines, Raven Guard, Raptors, Fire Hawks, Blood Angles, Dark Angles, Space Wolves, Death Guard and Cadians 

So why all the armies. 

Space Wolves
The only army I have done consistently well with. This is my favorite army, I love the models, I love the fluff and the play style. Rune Priests and Wolf lords are among the best HQ's in the game, Grey Hunters are excelent troops that can either out shoot or out fight anything except Grey Knights Against Grey Knights your are relying on your heavy support and terminators to do the damage. 

Their Heavy Support has cheap Vindicators and Long Fangs. They are let down a little in 6th Ed with wolf scouts no longer being able to assault from reserve, and Wolf Cav are highly over rated. but they are still a solid army and not something that you see in abundance

What I Run
Rune Priest
Wolf Guard
Lots of Grey Hunters with transport
Long Fangs


Hawk Lords - White Scars/Dark Angels
This is my fast army. This is what I take when I want the games over as quick as possible or when I don't want to carry a heap of modeles. Most people already know that bikes are fantastic in 6th ed. and Khan and the White Scar Chapter Tactics make this army very competitive. 

I run Dark Angels stuff as a bit of fun. Belial, Sammy, Azreal. Its a little bit harder. Your Bike squads are worse and you have worse air support. I'm looking to add to this over time. 

What I Run
Kharn
3 Squads of Bikes
2 Storm Talons
2 Mortis Contemptor Pattern Dreadnoughts
+ Filler (Tactical Marines, Vindicator)


Raptors - Ultra Marines/Raptors/Raven Guard
This is an old army that's been moved around dropped, broken, cannibalized, repaired., etc. I paited the army 4 years ago for a 2K tournament. Since then its had a lot of changes. I even ran it as space wolves for a while. d

Contemplating a repaint and selling the worst models. Ultras are in there for the Tactical Spam+Tigerius. Raptors are in there for their special character. Raven Guard because why the hell not. This is my marine horde army lots of bodies, bit of movement but mainly a gun line force

What I Run
Lias Issadon
Tigerius
Chapter Master
20 Stern Guard
Terminators
30-50 Tactical Marines 
3 Rhinos
Scounts in a Storm
Storm Talon
2 Thunder Fire Cannons
Devestators

Molten Eagles - Blood Angels/Fire Hawks
This is a fun army. Its fast but should do well in a comp environment. It lacks subtlety its a tidal wave that runs straight at you and hopes for the best. 

What I run
Captain/Chapter Master
Librarian
Honour Guard
20 Assault Marines 
Death Company
Storm Raven

Imperial Fists/Crimson Fists/Salamanders
This is my latest work in progress. Stern Guard, dreadnought, Tactical Marines in a drop pods backed up by scouts and thunder fire cannons. Still have not started this army yet. Not sure how to paint it.
I already have a Blue/Grey,  red/orange,  Green/brown, purple and gold and white and green armies

Leaves Yellow and black which could work nicely. Need some different should pads than imperial fist so that I can use it for what ever chapter I feel like

Current Models
Pedro
Vulkan
Stern guard
Tactical Marines
5 Drop Pods
Thunder Fire Cannon
Devestators
Scouts
Dreadnought

Cadians
Allies for everyone guard  is great for filling gaps - need more bodies take a Blob, Need more tanks, artillery, air support, then guard has an answer for everything

What I Run
Psykers,
Yarrik
Blobs
Vets
Vendettas
Collossus Mortar



Nurgle
This started as a painting exercise for my first 6th ed tournament. I build an army that managed 6 draws out of 8 games. This is an anti attrition army. I'd like to mix some guard in for the real trench warfare feel.

What I Run
Nurgle Lord
4 x 7 plauge Marines
Oblits
Forge Fiends
1 Hell Drake
Bikes
Terminators





Friday, March 28, 2014

This weekend

Plan for the weekend

1. Organise house  and by extention my war gaming stuff
2. Decide what to keep and what to sell, time for a clean out
3. Paint the Bav Army
4. Finish my chaos army. I only have 7 or so models left to paint. 
5. Take and post photos 

Wednesday, March 26, 2014

Back with a couple of lists

Back, Again for Now.

Couple of things I've been up to. 

My own tournament - Campcon. Camping out in the hunter valley of NSW. keeping it small for the first year, might boost it up next year.

2500 Points 6 games, 3 days

My list 

White Scars
HQ
Kharne + Moon Draken

Elites
5 Terminators - Cyclone Missile Launcher

Troops
4 Bikes, 1 attack Bike - Vet sgt, 2 Plasma Guns, Multi Melta
4 Bikes, 1 attack Bike - Vet sgt, 2 Plasma Guns, Multi Melta
4 Bikes, 1 attack Bike - Vet sgt, 2 Meltaa Guns, Multi Melta

Fast Attack
Storm Talon Gun Ship - Typhoon Missiles
Storm Talon Gun Ship - Typhoon Missiles

Heavy Support
Morttis Contemptor Dreadnought - 2 x Kheres Pattern Assault Cannons, Cyclone Missile Launcher
Morttis Contemptor Dreadnought - 2 x Kheres Pattern Assault Cannons, Cyclone Missile Launcher
Predator - Auto Cannon, LasCannon Sponsons

Super Heavy
War Hound Titan - Plasma Blast Cannon,  Double Barrelled Turbo Laser Destructor

----

The Week after if BAV in Greta, 2000 points High Comp

List is 
Primary - Space Wolves

Wolf Lord - Jump Pack, Thunder Hammer, Storm Shield, Runic Armour, Saga of the Bear

5 x Grey Hunters - Melta Gun
Razor Back - Twin Linked Las Cannon
5 x Grey Hunters - Melta Gun
Razor Back - Twin Linked Las Cannon
5 x Grey Hunters - Flamer
Razor Back - Twin Linked Las Cannon

Land Speeder - Heavy Flamer, Typhoon Missiles
Land Speeder - Heavy Flamer, Typhoon Missiles
10 Sky Claws - Power Fist

Vindicator - Siege Shield
Vindicator - Siege Shield
Whirl Wind

Secondary Detachment - Iron Hands
Chapter Master - Thunder Hammer, Shield Eternal, Aritificer Armor, Jump Pack

5 Scouts - Sniper Rifles

10 Assault Marines - Power Fist

Hunter

so far thats getting full comp. 


Friday, October 11, 2013

1000 Points Wolves For Local Event


HQ
Rune Priest - Melta Bombs, Chooser of the slain, Divination

Elites
3 Wolf Guard - 2 Combi Melta, 1 Combi Flamer

Troops
9 Grey Hunters - Melta Gun, Power Axe
Drop Pod

9 Grey Hunters - Melta Gun, Power Axe
Drop Pod

10 Grey Hunters - 2 Plasma Guns
Drop Pod

Heavy Support
6 Long Fangs - 5 Missile Launchers

Fortifications
Defence Line w/Quad Gun.

Thursday, October 10, 2013

2 quick lists

BAV Charity Army - - Iron Hands -- 2000 Points

HQ
Chapter Master - Bike, Burning Blade, Shield Eternal, Melta Bombs

Elites
Dreadnought - Twin Linked Lascannon, Missile Launcher
Dreadnought - Twin Linked Lascannon, Missile Launcher

Troops
4 Bikes, 1 Attack Bike - 2 Grav Guns, Multi Melta
10 Tactical Marines - Vet Sgt, Combi Plasma, Plasma Gun, Las Cannon, Rhino
10 Tactical Marines - Vet Sgt, Combi Plasma, Plasma Gun, Las Cannon, Rhino
5 Scouts - Vet Sgt w/Bolt Pistol and Power Sword, 4 Shotguns, Land Speeder Storm w/Heavy Flamer
5 Scouts - Vet Sgt, 4 Snipers, Missile Launcher, Cammo Cloaks

Fast Attack
Land Speeder Storm

Heavy Support
5 Devestators - Vet Sgt, 4 Missile Launchers, Flak
5 Devestators - Vet Sgt, 4 Missile Launchers, Flak
Thunder Fire Cannon

Fortifications
Defence Line w/Quad Gun

_____________________________

List 2
White Scars - 1750 for Cancon

HQ
Kharn

Troops
4 Bikers, 1 Attack Bike - Vet Sgt, 2 Plasma Guns, Multi Melta
4 Bikers, 1 Attack Bike - Vet Sgt, 2 Plasma Guns, Multi Melta
4 Bikers, 1 Attack Bike - Vet Sgt, 2 Melta Guns, Multi Melta
10 Tactical Marines - Vet Sgt, Combi Melta, Meltagun, Multi Melta, Rhino
10 Tactical Marines - Vet Sgt, Combi Melta, Meltagun, Multi Melta, Rhino
5 Scouts - Vet Sgt w/Bolt Pistol and Power Sword, 4 Shotguns, Land Speeder Storm w/Heavy Flamer

Fast Attack
Storm Talon - Typhoon Missile Launcher
Storm Talon - Typhoon Missile Launcher

Heavy Support
Thunder Fire Cannon
Thunder Fire Cannon